On the 8th March, Engine returned to the Dana Centre, South Kensington, for the third and final BIG DESIGN workshop of 2014.
The early morning start saw each team top-up on caffeine, fruit and biscuits before reflecting on their chosen concept and the knowledge they had gained from their two weeks away.
The aim of the day was to have a solid proposition for their idea, before the teams prepared for their final exhibition in April.
Led by their facilitators, teams began using a Business Model Canvas to explore the impact of their idea, before moving on to use a multitude of tools, such as desktop walkthroughs, wireframes and storyboards to develop the detail of their solution. Before they knew it, team spaces were littered with chocolate, cardboard and Lego as the realisation dawned that time was running out.
Throughout the day, it was great to see the teams explore their thinking, rationalise their decision-making and ultimately convey their solution to the group beyond conventional methods. Whilst one team chose to sketch out a storyboard of their journey, another had hung a polythene bag above a desktop prototype to communicate their 'cloud-based' solution. These low-fi prototypes, while quick and dirty, provided ample opportunity for teams to talk through their process, share and critique their solution.
While intense, the final day saw teams focused, well aligned and able to convey their solution through a variety of different media. We look forward to seeing their completed work in April. We are proud to have seen each team use new tools and techniques (beyond PowerPoint) to convey the value of their thinking.
For more detail visit www.big-design.org, or follow the conversation on Twitter at #BigDesign2014.
Image © Design Museum